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I got started in 3D by learning "Animation Master" while
at Sanctuary Woods Multimedia -- then moving on to 3DStudio/MAX,
at which I became proficient.
At Electronic Arts, I was learning MAYA while building and mapping
environments for a wrestling game.
(When I transferred to their FIFA Soccer
games, I didn't do much more 3D -- other than beginning to animate the
World Cup mascots. I was laid off before having a chance to accomplish much.)